Within the context of the League of Legends (LoL) recreation, lethality is a statistic that enables champions to disregard a portion of their goal’s armor. This armor penetration enhances the injury output of bodily assaults and skills, successfully decreasing the injury mitigation supplied by the enemy’s armor stat. For example, if a champion possesses 20 lethality and assaults an enemy with 50 armor, the assault will deal with the enemy as if they solely have 30 armor.
The incorporation of armor penetration mechanics into gameplay enhances strategic variety. It permits for counter-building methods the place champions could be particularly constructed to counter tanky opponents with excessive armor values. Previous to its implementation, the meta relied closely on the percentage-based armor penetration from “Final Whisper” gadgets to counteract armor stacking. Lethality, nevertheless, supplies flat armor penetration and has been essential within the recreation’s evolution, providing champions a further software for rising their injury output. Its implementation helps keep away from an imbalance of energy that may be created when tank champions acquire an excessive amount of dominance.